Nemexia Forums

The ultimate space strategy game!

Why sending 1000 flights a day is cheating?

sunshinemistery
Private
Private
Posts: 26
Joined: Sat Aug 13, 2016 12:48

Why sending 1000 flights a day is cheating?

Postby sunshinemistery » Mon Dec 05, 2016 12:15

The admin message for holiday event says that sending thousands of flights a day is cheating.
Considering 20 minutes the average return time for a flight, and 24 simultaneous flights, is it hard to send 50 set of flights a day?
I do that for events, and if it's cheating,I don't know what to say. :|

User avatar
nemexia
Master of the Universe
Master of the Universe
Posts: 84
Joined: Tue Jul 05, 2016 14:08
Location: Bulgaria
Contact:

Re: Why sending 1000 flights a day is cheating?

Postby nemexia » Mon Dec 05, 2016 13:06

Greetings, we've added limitation of flights you can send per day.

It will no longer be considered cheating, you just won't be able to send more than 1,000 flights (Attacks, Pirates, Astroploatations, Recycling or Renegades Attack) per 24 hours.

This limitation is required, because everything in the Game is added to queue when requested.
When your Units and Building queue are personal (for your account only), the flights queue is shared between all players.

If 1 player sends 100 flights and another sends 2 flights (after that), the 2nd player needs to wait for the game to process all 100 flights of the 1st player. So the 2nd player will experience a delay.

sunshinemistery
Private
Private
Posts: 26
Joined: Sat Aug 13, 2016 12:48

Re: Why sending 1000 flights a day is cheating?

Postby sunshinemistery » Mon Dec 05, 2016 13:33

That's for the best. This is the most meaningful design. Thank you.

User avatar
Major Tom
Moderator
Moderator
Posts: 31
Joined: Thu Jul 07, 2016 12:22
Location: Zagreb. Croatia

Re: Why sending 1000 flights a day is cheating?

Postby Major Tom » Wed Dec 07, 2016 02:19

So you can finally see who sent! 1000! attacks and the rest of us wait for these flights end
ingeniously!!!!

User avatar
maxwell2012
Moderator
Moderator
Posts: 126
Joined: Thu Jul 07, 2016 14:19

Re: Why sending 1000 flights a day is cheating?

Postby maxwell2012 » Wed Dec 07, 2016 04:10

Dear "nemexia",

About the 1000 flights limitation: transport, station, espionage, space trip and colonisation flights are not counting I hope?

You wrote " to wait for the game to process". What does it mean? "To process" the legacy server needs a split of a second, or a few sconds, or waiting for all those flights of the player in front to be home?

Are all the changes recently introduced to Legacy gameplay come to the other Supremacy servers later on, or is this Legacy only stuff?

User avatar
maxwell2012
Moderator
Moderator
Posts: 126
Joined: Thu Jul 07, 2016 14:19

Re: Why sending 1000 flights a day is cheating?

Postby maxwell2012 » Sun Dec 11, 2016 06:24

I found a Legacy ingame answer to my question...

Greetings players!

As of today there is a Limitation of flights you can send per 24 hours.

This [1000 flights] Limitation applies only to the following flights:
• Attack
• Pirates
• Astroploatation
• Recycling
• Renegades Attack

Yours truly,
Nemexia Team

Well, 1000 flights all those listed types of flights combined or each of a kind gets a 1000 limitation?

ggg
Newbie
Newbie
Posts: 7
Joined: Sat Nov 26, 2016 04:55

Re: Why sending 1000 flights a day is cheating?

Postby ggg » Sun Dec 11, 2016 09:59

I understand 1000 flights combined, no doubt.
What I dont understand is why there isn't a counter somewhere so players can check it. I have no idea how many I launch daily.
100? 500? Surely I dont start to count 'em myself

User avatar
maxwell2012
Moderator
Moderator
Posts: 126
Joined: Thu Jul 07, 2016 14:19

Re: Why sending 1000 flights a day is cheating?

Postby maxwell2012 » Fri Feb 10, 2017 20:23

Well I guess a window will pop up telling: You have reached the max. of 1000 flights. You will be able to do more flights in 24 h...


Return to “Legacy”



Who is online

Users browsing this forum: No registered users and 1 guest

cron